REVIEWS

” … Another major plus to the story is its action-packed scenes, which permeate twists and turns of plot with supercharged tension and nonstop actions, paired with revelations: …” Diane Donovan-Midwest Book

Reviews. 

” … A great read arising and preparing to suck you into a complex, masterfully waved world, …” Goodreads reviewer.

 

” … Jade’s internal turmoil and external struggles are well-balanced and equally weighted in the plot, and there’s a lot for readers to latch onto as they get to know her and root for her.    ” (K.C. Finn)  Readers Favorite

” … Twisted Oceanic Journey   -You can feel her exhaustion, her longing for peace, but peace doesn’t come easily in a world where the line between reality and madness blurs. …” (Sam)

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THEY call and some hear.
   On the ocean world Charybdis, two orphans were searching. When the corportacracy found them, they said they had no memory of their family —they lied.
   Jade and Ilin Dieza were taken and raised to kill the inter-dimensional monstrosities known as revenants. They excelled at it until quiet PLANS and madness tore open a gate between dimensions and unleashed a tide of revenants. Amidst the slaughter, Ilin was dragged through to the other side of existence.
   Jade followed.
   She returned minutes later, years older, bent under the weight of her brother’s body.
Now Jade lives as a recluse, haunted by secrets, grief, and guilt. Utterly exhausted, all she wants to do is rest.
   Except, a revenant speaks to her, an unnatural plague is spreading, and a friend speaks of an alien compulsion he doesn’t understand. One he must never explore, lest all that lies hidden drags him below.
  Thus, the second PLAN has begun, and the madness that corrupted the first has worsened.

The world gathers on a precipice over chaos:

 

In the West, the God-Emperor Cardolyn Tyier broods over his vast conquests and plots the subjugation of all other kingdoms.

 

To the South, the Kalvonder plutocracy continues their bloody entertainments, too invested in small schemes, transient vices and petty ascensions to notice one of their own has a far grander design.

 

From the East, a legion of paladins embarks on a crusade of holy conquest against the secluded Northlands, intent on supplanting the land’s sovereign deity and crushing it beneath their pantheon.

 

But these are children’s squabbles, for a forgotten evil hides behind these conflicts, amassing power and guiding humanity toward the precipice.

 

The world has had many names for it, but men always called it the Muntalabacs: Dread Lords. 

 

The Avenar know one has resurfaced. They can feel his quiet footsteps resounding across the world and heralding the renewed conflict between their families. The Avenar are spent, though, and will need whatever help they can find, be it from eccentrics, outcasts or madmen.

     Four hundred years ago a plague befell the world. It warped the bodies of all organic things and drove both man and beast rabid during the night. Law and order vanished in a matter of days, along with most of the human race.
    Years passed and from this madness rose the Tyrants, a brutal god-like sect of individuals who could enforce their will on the surviving dregs of humanity. With their tyranny, they brought order back into the world and established settlements. A convoluted semblance of civilization began aided by the magic of Necromancy, to raise those butchered in the night, and Hemomancy, to heal their injuries.
     In Umbras, domain of the Tyrant Lock-And-Key, all humans are imprisoned at night where they cannot harm others or the city. Beyond that however, Lock-And-Key does little to interfere with the lives of her subjects. They live and bide with a tentative happiness in the enforced peace her presence brings, until, in the dark of one night, a stranger comes to Umbras.